Every Extend Extra
- Little diamonds are left in place of the destroyed enemies — grab them all before the screen fills up again
- Meet insidious Boss enemies that will thwart you with rainbow weapons, floating discs, and stars
- Exciting multiplayer mode lets you connect wirelessly to another PSP and explode a giant globe from your screen to your opponent’s
Product InformationEvery Extended Extra is a unique arcade-style puzzle experience! When yourship enters a colorful vortex you’re sucked into the action as you take oneweird enemies. Use your ability to set off explosions to take out enemies andyour skills at dodging and weaving to keep from colliding with them — then setoff that big boom that takes them all out. Think fast and use your brain toavoid going BOOM yourself!Product Features Little diamonds are left in place of the destroyed enemies — grab them all before the screen fills up again Meet insidious Boss enemies that will thwart you with rainbow weapons floating discs and stars Exciting multiplayer mode lets you connect wirelessly to another PSP and explode a giant globe from your screen to your opponent’s
Rating:
(out of 7 reviews)
List Price: $ 29.99
Price: $ 1.09
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Review by Robert P. Inverarity for Every Extend Extra
Rating:
Every Extend Extra is a very unique game in this day and age: it’s an honest arcade action game. There’s no exploration, no collecting of gadgets and upgrades, no gimmicks – just action, trancey visuals, and absorbing electronic music.
The core gameplay mechanic itself combines aspects of Asteroids (particle dodging) and Missile Command (chain explosions and timing skills). The concept and gameplay merge Golden Age design decisions (gameplay occurs on a single screen, your ship is small, normal enemies are mostly abstract shapes) with Silver Age shooter conventions (pattern recognition and bullet-dodging ability are useful skills, minibosses and huge bosses spice up the stages).
Complaints about the tutorial mode are unwarranted. The tutorial gives you an understanding of all the techniques you will need, but only practice will make you a competent player. In addition to the tutorial mode, however, I strongly recommend that those new to the concept should rank into the top three in the original Every Extend (either on PC or PSP) before trying the Arcade mode of Every Extend Extra.
As expected from the creators of Lumines, each stage has a unique and memorable skin — themes range from Cambrian life to astrophysics. The package is solid and full of content — a remake of the original PC “Every Extend”, endless single-stage, and boss rush modes are included, along with a full-on multiplayer mode (which I’ve heard is good, but haven’t had the pleasure of trying). Did I mention it includes a substantial demo of Lumines II for good measure?
So if you’re a fan of classic arcade games, you can’t go wrong with this one. There are complaints to be made about E3: it’s a bit short, has a substantial learning curve to play the “right way” and another to become skilled, the graphics can sometimes be too busy, and there’s not much variety in the gameplay. To my way of thinking, though, these are all positives rather than negatives. It’s a great, lovingly-crafted game and a welcome anachronism among today’s games.
BTW: those who haven’t played the original PC Every Extend, a labor of love created by a single programmer, should try it out. The version included in E3 differs considerably.
Review by ChaseNine for Every Extend Extra
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I really like the idea behind the simple PSP title Every Extend Extra, and it is fun at times. However, in the long run it is just another puzzle game (the likes of which you can find all over the internet nowdays) and I honestly don’t find myself replaying it very often. In any of the game’s modes.
If you enjoy Lumines, Bejeweled, … maybe checkers… and/or other simple Flash type games, this is your kind of game. Though, it is average and replay value is a bit low on my scale.
Review by Benjamin Zeimis for Every Extend Extra
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Very easy to learn, but very hard to master. This game will tax your patience, as well as your skill!! I enjoy it tremendously, and I know you will too!!
Review by Lisa Shea for Every Extend Extra
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I am an avid fan of Lumines, and went out to get Every Extend Extra PSP as soon as I could. This game was made by the same people and I looked forward to the same addictively fun gameplay and music. Unfortunately, the magic just didn’t strike twice.
The first problem is that the manual and tutorial just aren’t very good. A key aspect of puzzle games is learning how the puzzle works. I have tried this game out on various people and all have the same complaint. What are they supposed to be doing? How does this game work? Many give the game up in frustration before learning the skills.
If you stick with it, you start to get the hang of things. Your little craft zooms around on the screen gobbling up items. When it gets near an enemy, you blow the craft up – either quickly, or in a delayed power burst, or in a directional blast. You want to time your explosions so that you get the maximum bang for the buck. You want to take out as many enemies as possible. Even better, you want their death explosions to then take out even more enemies.
There are of course the normal collection of bonus items, bosses and other events thrown in to keep you on your toes. But the gist of the game is to listen to the jazzy music, enjoy the lovely graphics, and blow stuff up.
So that all being said, if they had simply ramped this game up in a more typical way so you got the hang of things early on, it would have been *much* better. Make the initial level very simple, so that you can win it with only the most basic of skills. Give that sense of “OK I’m doing something right here”. Then move on to a slightly more challenging stage that requires more chaining, and so on. By having the starting level confusing, people just lose all incentive to keep playing. They have no idea if they’re doing anything right at all.
Give how much fun Lumines is, I just can’t recommend this game well. There’s no reason to be frustrated by this when Lumines gives you amazing, addictive fun from the very get go.
I’ll give this game a 2/5 with the hopes they come out with another version that is longer and more intuitively ramped.
Review by Kent Miller for Every Extend Extra
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The high point about this game is definitely the mesmerizing graphics and great sound, it is a nice show. This game reminds me of Fantavision for the PS2. If you like that game a lot, you will probably like this one more than I do.
I really like puzzle games. Tetris, Meteos, Lumines, Polarium, I’ve enjoyed them all. But when you get down to it, this game is just boring. I really recommend that you try this one before you buy it.